Intel VR machine Project Alloy external media test: mixed reality interaction is more secure

Wearing the Project Alloy head, I can still see colleagues standing near me, I can use a real pen as an interactive tool to play virtual games, if someone handed me a pen, even if I still wear a head I can also see it, then take the pen and paper to write a point record, and even I can wear a self-portrait.

Recently, The Verge reporter Lauren Goode wrote some of the experience content after experiencing Intel's VR all-in-one Project Alloy. Lauren Goode believes that this “virtual and real-life” interaction is safer, and even with the head display, users can see the objects and people in your real world. Moreover, Project Alloy does not require additional equipment to interact.

Lauren Goode said after the trial that the Project Alloy prototype was not comfortable to wear on the head because of light leakage. It may be due to the weight distribution problem of the product design, and the experiencer feels that the head wears like a headset. Intel said that the VR all-in-one machine based on Project Alloy will have an ideal weight of 750 grams in the future.

What is the real world object displayed in the virtual world? Lauren Goode said that an Intel employee who helped him experience was pixelated in the virtual world. "I seem to be watching a low-pixel old family movie. Someone in the movie waved and smiled at me, and at that moment I was not sure if this person exists in the real world."

In August of this year, Intel released the VR all-in-one Project Alloy at the IDF in San Francisco. According to Intel's site description, this all-in-one VR helmet Project Alloy has self-computing, multi-sensor and its own RealSense modules (two). Some media introduces this product with a sixth-generation Core platform to provide computing power, dual RealSense cameras are responsible for capturing depth of field information, and the product's resolution can support more than 1080p.

In an interview with The Verge, Intel Vice President and General Manager of Perceptual Computing Marketing, TIm Parker said that Project Alloy is scheduled to be released in the second half of 2017, when the product will provide a better experience. For example, the current prototype uses a RealSense R200 camera. However, in the future, it will be upgraded to RealSense 400, and the chip will be replaced with the product provided by visual chip company Movidius.

Project Alloy itself is wireless and built-in PC-level computing power, fully "without an external PC environment", and because of the use of RealSense camera, Alloy can realize motion capture, gesture recognition and even identify the spatial information around the wearer. Intel said at the press conference that this product can keep the wearer away from collision.

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